I'll pick up the challenge. Will report as soon as I have a working prototype.
~C
Search found 26 matches
- 2014-04-03T06:39:00-07:00
- Forum: Developers
- Topic: IM Example Contributions (How To)
- Replies: 8
- Views: 141252
- 2014-03-25T06:17:07-07:00
- Forum: Bugs
- Topic: Cross compilation for iOS
- Replies: 6
- Views: 15715
Re: Cross compilation for iOS
I can confirm you can revert the change back, as I successfully compiled (and uploaded to the FTP) 6.8.8-9.
Best,
~C
Best,
~C
- 2014-03-25T04:01:19-07:00
- Forum: Bugs
- Topic: Cross compilation for iOS
- Replies: 6
- Views: 15715
Re: Cross compilation for iOS
It did fail for other errors, in the end I'm using a different compiler shipped with XCode and it looks like it is compiling fine now. I guess the fix for the double_t can also be reverted. I will report once everything is working as intended and I can release a new set of scripts/compiled binaries ...
- 2014-03-24T16:27:39-07:00
- Forum: Bugs
- Topic: Cross compilation for iOS
- Replies: 6
- Views: 15715
Re: Cross compilation for iOS
Hi, me again. I got past the "double" problem now (got 6.8.8-10~beta20140324), but I got stuck soon after with off_t... Do you think it might be something wrong in general with the script? Again, you can find the full config.log here: http://www.cloudgoessocial.net/im_iphone/config_10.log Thank you ...
- 2014-03-24T11:54:42-07:00
- Forum: Bugs
- Topic: Cross compilation for iOS
- Replies: 6
- Views: 15715
Cross compilation for iOS
Hi, I've tried to upgrade my compilation script to compile IM (latest, 6.8.8-9) for iOS (both device and simulator, in particular armv7 and x86_64 respectively). The compilation of the delegates (jpeg, libpng, tiff) works well with all the new toolchains in place. Unfortunately I'm stuck at ...
- 2011-03-21T14:33:32-07:00
- Forum: Announce
- Topic: ImageMagick ported succesfully to iPhone
- Replies: 1
- Views: 108928
Re: ImageMagick ported succesfully to iPhone
Just an update, I've finished porting the latest IM with updated delegates to Xcode4 and iOS4.3.
You can find the details here: http://www.cloudgoessocial.net/2011/03/ ... e4-ios4-3/
As usual the latest binaries are updated on the ImageMagick.org ftp site!
Regards,
~Claudio
You can find the details here: http://www.cloudgoessocial.net/2011/03/ ... e4-ios4-3/
As usual the latest binaries are updated on the ImageMagick.org ftp site!
Regards,
~Claudio
- 2011-02-08T02:42:21-07:00
- Forum: Developers
- Topic: Compiling Magick++ static on Mac OS 10.5 for Mac OS 10.4
- Replies: 2
- Views: 9586
Re: Compiling Magick++ static on Mac OS 10.5 for Mac OS 10.4
might it be that the delegates libraries you're compiling against are for 10.5 only? If that's the case just recompile the delegates libraries for 10.4. If that's already the case then I wouldn't know what could be the problem.
Regards,
~C
Regards,
~C
- 2010-12-12T14:42:54-07:00
- Forum: Developers
- Topic: iPhone Rejection for Private API calls
- Replies: 43
- Views: 99614
Re: iPhone Rejection for Private API calls
You can find the latest IM (6.6.6-4) compiled for iPhone on the ImageMagick FTP website (as linked in my signature) -- and works without issues for me on the latest iPhone SDK. Soon I will commit update to the script for compiling as well.
Regards,
~C
Regards,
~C
- 2010-12-12T14:09:16-07:00
- Forum: Developers
- Topic: iPhone Rejection for Private API calls
- Replies: 43
- Views: 99614
Re: iPhone Rejection for Private API calls
I will see if I manage to get rid of it. But I'm a bit busy lately.
~C
~C
- 2010-08-30T02:10:26-07:00
- Forum: Developers
- Topic: building for osx 10.4 on an osx 10.5 system
- Replies: 8
- Views: 21473
Re: building for osx 10.4 on an osx 10.5 system
I haven't tried this but I could try and point you in the right direction: 1) set the isysroot to point to the 10.4 sdk (you need to have it installed when you installed XCode, if not reinstall XCode and make sure to select this SDK when you are asked which components you want installed): -isysroot ...
- 2010-08-30T02:01:23-07:00
- Forum: Developers
- Topic: [TUTORIAL REQUEST] Getting started with iPhone
- Replies: 1
- Views: 8189
Re: [TUTORIAL REQUEST] Getting started with iPhone
Please look at http://www.cloudgoessocial.net/2010/05/ ... agemagick/ and in particular you can download the example project that does exactly what you are asking, applying a filter to a image in a UIImageView.
Regards,
~C
Regards,
~C
- 2010-06-20T07:02:32-07:00
- Forum: Developers
- Topic: malloc sizes question
- Replies: 7
- Views: 20583
Re: malloc sizes question
We should have suggested MNG rather than PNG. MNG accepts an image sequence, whereas PNG accepts one frame per image. We reduced the memory requirements for dithering on the iPhone from 64MB to 4MB. In the mean-time, add +dither to your command line: convert *.jpg +dither image.gif compiled and ...
- 2010-06-19T11:35:31-07:00
- Forum: Developers
- Topic: malloc sizes question
- Replies: 7
- Views: 20583
Re: malloc sizes question
Thank you for the clarification. Using MNG is using again the 64MB malloc. We reduced the memory requirements for dithering on the iPhone from 64MB to 4MB. In the mean-time, add +dither to your command line: convert *.jpg +dither image.gif I will look forward to an API enabled version for this to ...
- 2010-06-19T09:22:03-07:00
- Forum: Developers
- Topic: malloc sizes question
- Replies: 7
- Views: 20583
Re: malloc sizes question
I tried as you suggested but IM doesn't let me create "animated PNGs". The code used is: MagickSetFormat(magick_wand, "png"); if (MagickWriteImages(magick_wand, "/path/to/img/img.png", true) == MagickFalse) { ThrowWandException(magick_wand); } But rather than creating a single .png image it creates ...
- 2010-06-16T08:14:55-07:00
- Forum: Developers
- Topic: malloc sizes question
- Replies: 7
- Views: 20583
Re: malloc sizes question
Hi, I tried setting MAGICK_MEMORY_LIMIT like setenv("MAGICK_MEMORY_LIMIT", "10mb", 1); or in the policy.xml file like: <policymap> <policy domain="resource" name="memory" value="10mb"/> </policymap> Nonetheless the function MagickWriteImages will eventually call MagickWriteImages 2 AnimateGif ...