imagemagick recompiled without threads and without openmp and its working fine now ...just it takes over hour and half to install all required packages
Thanx for help
Search found 6 matches
- 2011-05-30T04:32:42-07:00
- Forum: Magick++
- Topic: cannot compile
- Replies: 10
- Views: 37034
- 2011-05-29T11:47:06-07:00
- Forum: Magick++
- Topic: cannot compile
- Replies: 10
- Views: 37034
Re: cannot compile
I've managed to get running mysql in 64bit, but now it looks like there is some problem with threads and magick ;-( if i run your testing script in the main procedure it will run fine, but if i put it where i need it - in procedure which is created as a separate thread then i've got segmentation ...
- 2011-05-29T08:35:13-07:00
- Forum: Magick++
- Topic: cannot compile
- Replies: 10
- Views: 37034
Re: cannot compile
Universal means it's compiled for PowerPC processor as well as for intel (older macs have powerpc processors)
- 2011-05-29T02:05:48-07:00
- Forum: Magick++
- Topic: cannot compile
- Replies: 10
- Views: 37034
Re: cannot compile
yes, there is no option to force install 32bit version - it will be 32bit only if its compiled on 32bit system ;-(
- 2011-05-28T15:08:48-07:00
- Forum: Magick++
- Topic: cannot compile
- Replies: 10
- Views: 37034
Re: cannot compile
i dont think the problem will be sorted by adding using namespace std; using namespace Magick; ...i've tried that as well with the same error because im specified namespace in initialization Magick::Image iMg(); i think the problem is that the binary distribution is 64bit and i'm using -m32 for ...
- 2011-05-26T14:59:22-07:00
- Forum: Magick++
- Topic: cannot compile
- Replies: 10
- Views: 37034
cannot compile
i'm trying to add magick++ to my c++ project, i've install it following the steps on (http://www.imagemagick.org/script/binary-releases.php) - i have mac - there is one small bug - after decompress it is in "ImageMagick-6.6.9" folder instead of "ImageMagick-6.7.0" which is in instructions - but ...