Search found 8 matches
- 2018-08-07T13:00:07-07:00
- Forum: Magick++
- Topic: Installation problem under FreeBSD
- Replies: 5
- Views: 91226
Re: Installation problem under FreeBSD
The full makefile is at the top of the thread; I did rm *.o to force all the .o files to be recompiled versions. I have tried moving the library arguments all over the g++ command, including right at the end, and before the output file, but it makes no difference. I understand the basic idea of an ...
- 2018-07-26T04:33:58-07:00
- Forum: Magick++
- Topic: Installation problem under FreeBSD
- Replies: 5
- Views: 91226
Re: Installation problem under FreeBSD
Thanks for responses. (I have been otherwise occupied.) Unfortunately, this gets me nowhere: my makefile has exactly the compiler command listed, except for the optimisation parameter. And it produces the following output, which is an error from ld . This seems to suggest there is a version ...
- 2018-07-10T12:37:41-07:00
- Forum: Magick++
- Topic: Installation problem under FreeBSD
- Replies: 5
- Views: 91226
Installation problem under FreeBSD
Can someone help me with getting Imagemagick++ to work under FreeBSD, or reinstall it? I have a small C++ program to do some basic image manipulation (basic, but very specific); it ran on my webserver (at pair.com hosting), but suddenly stopped working, because of some upgrade or other. When I tried ...
- 2011-08-27T04:26:20-07:00
- Forum: Magick++
- Topic: Cannot get floodFillOpacity to work
- Replies: 7
- Views: 27508
Re: Cannot get floodFillOpacity to work
type is something different. It sets the type of image that should be saved (or read in). Type can add/remove channels but only as a side effect not as its main function. Channels however restricts some operations to specific channels of an image. OK. Well, "type" works, in that it enables me in ...
- 2011-08-13T20:26:04-07:00
- Forum: Magick++
- Topic: Cannot get floodFillOpacity to work
- Replies: 7
- Views: 27508
Re: Cannot get floodFillOpacity to work
Found it! Well, here's the list of methods available for the Image class: http://www.imagemagick.org/Magick++/Image.html#Raw%20Image%20Pixel%20Access But the one we need is missing: it's "type". Now, when I think of transparency, I think of 'alpha channel', or I think of 'channels', but no, I don't ...
- 2011-08-11T09:13:15-07:00
- Forum: Magick++
- Topic: Cannot get floodFillOpacity to work
- Replies: 7
- Views: 27508
Re: Cannot get floodFillOpacity to work
Thanks for your response... to replace opacity channel you will also need to specify a 'A' channel in the channel flags. I can't find "channel flags" in the Magick++ API documentation. Are you saying that to use this I first have to become so familiar with the command line interface that I can guess ...
- 2011-08-06T20:59:32-07:00
- Forum: Magick++
- Topic: SVG generation problems
- Replies: 3
- Views: 17120
Re: SVG generation problems
I hesitate to respond, since I am new to ImageMagick, but I think the answer is simple. ImageMagick (and all the wrappers like Magick++) is a *bitmap graphics* package. It allows you to draw vectors, but only in bitmap form -- in other words, once you draw a circle it is converted to a lot of pixel ...
- 2011-08-06T08:03:28-07:00
- Forum: Magick++
- Topic: Cannot get floodFillOpacity to work
- Replies: 7
- Views: 27508
Cannot get floodFillOpacity to work
I am new to (Image)Magick++, so please forgive blunders, impatience, etc etc I am trying to do some low-level pixel twiddling; I took most of last weekend to get to the point where I can read and write individual pixel RGB values. Now I want to handle the alpha channel directly, but to save ...