Search found 4 matches
- 2011-09-07T17:14:05-07:00
- Forum: MagickWand
- Topic: Handling / creating a GIF animation with MagickWand
- Replies: 1
- Views: 12213
Re: Handling / creating a GIF animation with MagickWand
There was several problems.... 1) create the image correctly : MagickNewImage(reconstructed_images, width, height, bg_pxl_wnd); MagickSetIteratorIndex(reconstructed_images, frame); MagickSetImagePage(reconstructed_images, width, height, 0,0); 2) The call to PixelSyncIterator(iterator); should be one ...
- 2011-09-06T17:01:18-07:00
- Forum: MagickWand
- Topic: Handling / creating a GIF animation with MagickWand
- Replies: 1
- Views: 12213
Handling / creating a GIF animation with MagickWand
Well, actually it's not really like creating a GIF animation, but close... I already have a GIF animation and most of the layers have transparency and so when displayed, each frame is composed with the previous layers, the first is a white background of the size of the overall image (I hope I am ...
- 2011-09-06T11:05:41-07:00
- Forum: Users
- Topic: MagickWand C API, error when calling DestroyPixelWands
- Replies: 2
- Views: 5858
Re: MagickWand C API, error when calling DestroyPixelWands
Got it.
Thanks a lot for the quick reply !!
Thanks a lot for the quick reply !!
- 2011-09-06T10:46:21-07:00
- Forum: Users
- Topic: MagickWand C API, error when calling DestroyPixelWands
- Replies: 2
- Views: 5858
MagickWand C API, error when calling DestroyPixelWands
I am starting to use ImageMagick and the MagickWand API in a simple C program. Right now, as a test, I am just looking for black pixels in a frame. Here is my code : int find_black_pixel(MagickWand *wand) { int res = 0; PixelIterator * iterator = NewPixelIterator(wand); size_t width ...