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- 2011-10-27T03:46:36-07:00
- Forum: Magick++
- Topic: linking to ogre corrupts pngs
- Replies: 0
- Views: 6719
linking to ogre corrupts pngs
I have a simple program: #include <Magick++.h> int main(int argc, char *argv[]) { Magick::Image in; in.read("world.200408.3x5400x2700.png"); return 0; } I can compile it fine with: c++ `Magick++-config --cxxflags --cppflags` -O2 -o ex ex.cc `Magick++-config --ldflags --libs` -lOgreMain But when i ...