Does anyone know what version of the libraries I need to install to get a compile working on a mac for ppc architecture?
This is a pretty big project and time sensitive, so any help would be greatly appreciated.
Search found 5 matches
- 2012-07-24T07:06:34-07:00
- Forum: Magick++
- Topic: Possible to change target architecture?
- Replies: 2
- Views: 10758
- 2012-07-18T12:20:34-07:00
- Forum: Magick++
- Topic: Possible to change target architecture?
- Replies: 2
- Views: 10758
Re: Possible to change target architecture?
If anyone has spent much time thinking about this, I apologize. I admit I am not an admin type person, only a programmer :lol: I figured out that if I read the manual for macports, I found the answer to my issue. For those who are curious, I ran "port install ImageMagick ++universal" ... which is to ...
- 2012-07-11T08:58:18-07:00
- Forum: Magick++
- Topic: Using Magick++ with XCode
- Replies: 2
- Views: 16976
Re: Using Magick++ with XCode
Did you ever figure this out? I am having the same issue when I do a manual install from Source. When I use macports, that problem goes away, so I am assuming that something is getting set (like an environment variable) that I don't see in the instructions. Hope that helps if you haven't figured it ...
- 2012-07-10T19:22:29-07:00
- Forum: Magick++
- Topic: Possible to change target architecture?
- Replies: 2
- Views: 10758
Possible to change target architecture?
Added ImageMagic (Lib version 6.7.8-0) Magick++.h to XCode (v3.2.6) project in Mac OSX (10.6.8 - snow leopard). Installed using mac ports and then checked the code into local svn and checked out to local directory. Is it possible to change a config setting and rebuild even though I installed ...
- 2011-12-14T11:38:10-07:00
- Forum: Magick++
- Topic: missing header stat.mac.h
- Replies: 1
- Views: 8019
missing header stat.mac.h
Added ImageMagic (Lib version 6.7.4) Magick++.h to XCode (v3.2.6) project in Mac OSX (10.6.8 - snow leopard). Installed using mac ports and then checked the code into local svn and checked out to local directory. When compiling the project it can't find <stat.mac.h> which is referenced in include.h ...