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- 2012-01-12T09:35:10-07:00
- Forum: Users
- Topic: Using Magick++ pixel interface on multiple threads (OpenMP)
- Replies: 1
- Views: 5399
Re: Using Magick++ pixel interface on multiple threads (Open
Hi Shardul, Same thing here. Executing this simple piece of code creates a segmentation fault. #pragma omp parallel { Magick::Image image(Magick::Geometry(800, 600), Magick::ColorRGB(1,0,0)); } It seems to be a conflict between my use of openMP and the use of Magick+. Disabling openMP when compiling ...