Search found 3 matches
- 2012-08-29T23:24:06-07:00
- Forum: Developers
- Topic: MagickDrawPolygonPrimitive() hanging indefinitely
- Replies: 9
- Views: 14867
Re: MagickDrawPolygonPrimitive() hanging indefinitely
OK thanks for trying. I guess the only other thing is the version difference. When brew release an updated version we'll upgrade and feedback if we still get the issue. I did check the changelog but didn't see anything obvious that could effect the issue
- 2012-08-29T13:43:34-07:00
- Forum: Developers
- Topic: MagickDrawPolygonPrimitive() hanging indefinitely
- Replies: 9
- Views: 14867
Re: MagickDrawPolygonPrimitive() hanging indefinitely
Can you provide a small code set or drawing command we can use to reproduce the problem? So far we have been unable to reproduce this problem. I've reduced it down to this: convert -size 256x256 xc:transparent -draw "path 'M 248,163 248,163'" tmp/test.png Whether that is valid or not, ie should ...
- 2012-08-29T08:01:03-07:00
- Forum: Developers
- Topic: MagickDrawPolygonPrimitive() hanging indefinitely
- Replies: 9
- Views: 14867
Re: MagickDrawPolygonPrimitive() hanging indefinitely
I also have this issue. Having run the command through gdb I can also see it stuck in DrawPolygonPrimitive I'm on 64 bit OS X 10.8
Did it get looked into? It's making development a real pain having to kill it off every 5/6 image generations
Did it get looked into? It's making development a real pain having to kill it off every 5/6 image generations