Just checked... -loop can go where I put it or between the input file name and the output file name (I have used a -loop 2 to test this)fmw42 wrote:-dispose and -delay should come before the input image and -loop should be last before the output
Search found 3 matches
- 2012-10-13T07:56:27-07:00
- Forum: Users
- Topic: Creating an animated gif/mng from a sprite sheet
- Replies: 4
- Views: 11423
Re: Creating an animated gif/mng from a sprite sheet
- 2012-10-13T05:27:04-07:00
- Forum: Users
- Topic: Creating an animated gif/mng from a sprite sheet
- Replies: 4
- Views: 11423
Re: Creating an animated gif/mng from a sprite sheet
Found.
convert -dispose 3 -delay 20 -loop 0 base.png -crop 16x16 +repage result.gif
the order of the operators was wrong.
convert -dispose 3 -delay 20 -loop 0 base.png -crop 16x16 +repage result.gif
the order of the operators was wrong.
- 2012-10-13T02:58:45-07:00
- Forum: Users
- Topic: Creating an animated gif/mng from a sprite sheet
- Replies: 4
- Views: 11423
Creating an animated gif/mng from a sprite sheet
I have a png sprite sheet (8 small frames put in this way: 12345678). I want to convert it to an animated gif and to an animated mng. The sprite sheet is 128x16. I want the frames to be 16x16. I want to do it by command line, if possible in a single command. I have tried something like: convert ...