OK, thanks.
I've now worked around the problem, converting the input file to ASCII PBM, then (using Perl) manipulating the pixels directly. It was not too difficult, and runs quickly enough.
Search found 3 matches
- 2013-12-03T16:47:34-07:00
- Forum: Bugs
- Topic: "convert -edge" works OK in 32-bit build, wrong in 64-bit
- Replies: 6
- Views: 5718
- 2013-12-03T03:57:11-07:00
- Forum: Bugs
- Topic: "convert -edge" works OK in 32-bit build, wrong in 64-bit
- Replies: 6
- Views: 5718
Re: "convert -edge" works OK in 32-bit build, wrong in 64-bi
Here's the original file:
https://www.dropbox.com/s/42fmltp72fhiski/original.png
The 32-bit output:
https://www.dropbox.com/s/gsrz4uecmgz225g/i386-1.png
The 64-bit output:
https://www.dropbox.com/s/nl6d60ike234mew/amd64-1.png
https://www.dropbox.com/s/42fmltp72fhiski/original.png
The 32-bit output:
https://www.dropbox.com/s/gsrz4uecmgz225g/i386-1.png
The 64-bit output:
https://www.dropbox.com/s/nl6d60ike234mew/amd64-1.png
- 2013-12-02T14:41:19-07:00
- Forum: Bugs
- Topic: "convert -edge" works OK in 32-bit build, wrong in 64-bit
- Replies: 6
- Views: 5718
"convert -edge" works OK in 32-bit build, wrong in 64-bit
I can't find a way to upload sample images here, but the problem is fairly simple, so here goes. I have a two-colour image consisting of black characters on a white background, and I want to convert it so that I get black character edges on a white background, or vice versa. So I run the command ...