Search found 4 matches
- 2016-01-25T03:02:13-07:00
- Forum: Users
- Topic: Convert 1-channel 16bit to 2-channel 8bit?
- Replies: 1
- Views: 1848
Convert 1-channel 16bit to 2-channel 8bit?
Hi, I am still pretty new to ImageMagick and wasn't able to figure this out on my own.. I have a texture with two channels with 16bit each (RG16F) and would like to convert this to a 32bit tga texture (RGBA) with 8bits per channel. So the original R channel should be stored in the RG channels of the ...
- 2014-06-03T00:25:40-07:00
- Forum: Users
- Topic: Convert PSD to TGA - preserve alpha channel
- Replies: 7
- Views: 9026
Re: Convert PSD to TGA - preserve alpha channel
Hi,
this is a texture from a third-party (commercial) game asset package, so I don't feel comfortable putting it on a public drive. i wouldn't write sending it per PM though, so if a IM developer is interested in looking into this just let me know where to send it to. Thanks for your support!
this is a texture from a third-party (commercial) game asset package, so I don't feel comfortable putting it on a public drive. i wouldn't write sending it per PM though, so if a IM developer is interested in looking into this just let me know where to send it to. Thanks for your support!
- 2014-06-02T12:44:11-07:00
- Forum: Users
- Topic: Convert PSD to TGA - preserve alpha channel
- Replies: 7
- Views: 9026
Re: Convert PSD to TGA - preserve alpha channel
Well, I have 6.8.9-1 (on OSX 10.9 by the way). Alphas from other formats usually work, so I guess I have to update. Thanks!
- 2014-06-02T07:32:45-07:00
- Forum: Users
- Topic: Convert PSD to TGA - preserve alpha channel
- Replies: 7
- Views: 9026
Convert PSD to TGA - preserve alpha channel
I am trying to convert a Photoshop (psd) file to the TGA format. The original has an alpha channel, but I seem to be unable to get this over into the target image. I tried both convert and mogrify and all the different -alpha options (on, set etc), but to no avail. What exactly would be the command ...