Search found 4 matches

by jinonline
2016-11-24T03:55:56-07:00
Forum: Magick.NET
Topic: Cannot access a disposed object Object name: 'ImageMagick.MagickImage'
Replies: 1
Views: 12918

Re: Cannot access a disposed object Object name: 'ImageMagick.MagickImage'

I solved the problem, thanks XD

collection.Add(images.Mosaic());
collection[i-1].AnimationDelay = 0;
by jinonline
2016-11-24T03:37:18-07:00
Forum: Magick.NET
Topic: Cannot access a disposed object Object name: 'ImageMagick.MagickImage'
Replies: 1
Views: 12918

Cannot access a disposed object Object name: 'ImageMagick.MagickImage'

HI. i have a problem when i build a gif , i get the error message Cannot access a disposed object Object name: 'ImageMagick.MagickImage' using (MagickImageCollection collection = new MagickImageCollection()) { //combine image to MagickImage type for (var i = 1; i <= 6; i++) { //combine three image ...
by jinonline
2015-12-18T04:06:31-07:00
Forum: Magick.NET
Topic: spend too much time on merge gif
Replies: 2
Views: 12793

Re: spend too much time on merge gif

The size of the file does not really matter. What are the dimensions (width/height) of your input images? hi image dimensions is 700x700 when i remove these code -------- QuantizeSettings settings = new QuantizeSettings(); settings.Colors = 256; collection.Quantize(settings); --------- Speed will ...
by jinonline
2015-12-17T09:19:05-07:00
Forum: Magick.NET
Topic: spend too much time on merge gif
Replies: 2
Views: 12793

spend too much time on merge gif

Hi. sorry, My English is pretty limited, please don't mind in my case, I need to merge some picture to gif, Each picture about 120kb or more my code sample: string[] photos = Directory.GetFiles(path, "*.jpg"); using (MagickImageCollection collection = new MagickImageCollection()) { int iarray = 0 ...