Search found 4 matches

by jinonline
2016-11-24T03:55:56-07:00
Forum: Magick.NET
Topic: Cannot access a disposed object Object name: 'ImageMagick.MagickImage'
Replies: 1
Views: 14455

Re: Cannot access a disposed object Object name: 'ImageMagick.MagickImage'

I solved the problem, thanks XD

collection.Add(images.Mosaic());
collection[i-1].AnimationDelay = 0;
by jinonline
2016-11-24T03:37:18-07:00
Forum: Magick.NET
Topic: Cannot access a disposed object Object name: 'ImageMagick.MagickImage'
Replies: 1
Views: 14455

Cannot access a disposed object Object name: 'ImageMagick.MagickImage'

HI.
i have a problem
when i build a gif , i get the error message
Cannot access a disposed object Object name: 'ImageMagick.MagickImage'

using (MagickImageCollection collection = new MagickImageCollection())
{
//combine image to MagickImage type
for (var i = 1; i <= 6; i++)
{
//combine three ...
by jinonline
2015-12-18T04:06:31-07:00
Forum: Magick.NET
Topic: spend too much time on merge gif
Replies: 2
Views: 14424

Re: spend too much time on merge gif

The size of the file does not really matter. What are the dimensions (width/height) of your input images?

hi
image dimensions is 700x700
when i remove these code
--------
QuantizeSettings settings = new QuantizeSettings();
settings.Colors = 256;
collection.Quantize(settings);
---------
Speed will ...
by jinonline
2015-12-17T09:19:05-07:00
Forum: Magick.NET
Topic: spend too much time on merge gif
Replies: 2
Views: 14424

spend too much time on merge gif

Hi.
sorry, My English is pretty limited, please don't mind

in my case, I need to merge some picture to gif, Each picture about 120kb or more
my code sample:

string[] photos = Directory.GetFiles(path, "*.jpg");
using (MagickImageCollection collection = new MagickImageCollection())
{
int iarray ...