Search found 4 matches
- 2016-05-30T18:01:37-07:00
- Forum: MagickWand
- Topic: Spritesheet loses transparent background
- Replies: 6
- Views: 20336
Re: Spritesheet loses transparent background
background is still white, even though, i changed to pink. I think the problem is in MagickReadImage. when it reads the image, change from transparent to white
- 2016-05-27T11:17:53-07:00
- Forum: MagickWand
- Topic: Spritesheet loses transparent background
- Replies: 6
- Views: 20336
Re: Spritesheet loses transparent background
I tried your suggestion and im having the same result, a spritesheet with white background :( PixelWand *pxl = NewPixelWand(); PixelSetColor(pxl, "none"); MagickSetImageBackgroundColor(wand, pxl); wand = MagickMontageImage(wand, d_wand, "5x1+0+0", "64x64+0+0", ConcatenateMode, "0x0+0+0");
- 2016-05-27T10:53:24-07:00
- Forum: MagickWand
- Topic: Spritesheet loses transparent background
- Replies: 6
- Views: 20336
Re: Spritesheet loses transparent background
Thanks for your answer! I already tried to set the background like this: PixelWand *pxl = NewPixelWand(); PixelSetColor(pxl, 'transparent') // i tried with 'none' also wand = MagickMontageImage(wand, d_wand, "5x1+0+0", "64x64+0+0", ConcatenateMode, "0x0+0+0"); MagickSetImageBackgroundColor(wand, pxl ...
- 2016-05-27T08:24:23-07:00
- Forum: MagickWand
- Topic: Spritesheet loses transparent background
- Replies: 6
- Views: 20336
Spritesheet loses transparent background
Hello guys i'm new with MagickWand and i was trying to make a spritesheet using the command MagickMontageImage in C. I have 5 sprites in format .PNG that already has transparent background, but after the montage i obtain a spritesheet with a white background. Using bash i dont have this problem, but ...