Search found 4 matches

by evilbert103
2018-02-13T11:34:57-07:00
Forum: Users
Topic: Color Reduction for high quality RGBA4444 pngs
Replies: 7
Views: 4305

Re: Color Reduction for high quality RGBA4444 pngs

Ahhh that's been my issue. Clearly wasn't visualizing that correctly and that clears things up for me a lot, thanks!
by evilbert103
2018-02-13T10:24:26-07:00
Forum: Users
Topic: Color Reduction for high quality RGBA4444 pngs
Replies: 7
Views: 4305

Re: Color Reduction for high quality RGBA4444 pngs

Thanks for clarifying -posterize! I get that in a typical image you're not likely to use all colors but I am coming from an image that assuredly has used more than 4096 colors so I know there are colors to be used. Am I just not picturing this correctly? I've been assuming that my resulting RGBA4444 ...
by evilbert103
2018-02-12T20:29:36-07:00
Forum: Users
Topic: Color Reduction for high quality RGBA4444 pngs
Replies: 7
Views: 4305

Re: Color Reduction for high quality RGBA4444 pngs

Thanks for the replies! You might get a better result from "-posterize 16". But even this is unlikely to use all possible 4096 colours. So using "-posterize 16" did get me a few more colors (up over 1,800 now). But what exactly does the value here correspond to? It looks like I can ramp this number ...
by evilbert103
2018-02-12T15:33:35-07:00
Forum: Users
Topic: Color Reduction for high quality RGBA4444 pngs
Replies: 7
Views: 4305

Color Reduction for high quality RGBA4444 pngs

I'm wondering why when using -colors to run Color Reduction I'm always ending up with way less colors than I request. My goal is as follows: Currently I'm working from a single large TextureAtlas png that was converted from RGBA8888 down to RGBA4444 using TexturePacker. I want to up quality by ...