Search found 3 matches

by Qjammer
2019-05-21T01:25:01-07:00
Forum: Developers
Topic: Implementing a coder for the TIM2 format
Replies: 4
Views: 11633

Re: Implementing a coder for the TIM2 format

So I finally sent the pull request and it appears I am being ghosted. I suppose it might be because the CI tests are not passing. This is beyond my control, as the tests are failing because for some reason the repository has autogenerated files commited in its history and it's not executing ...
by Qjammer
2019-05-14T03:30:57-07:00
Forum: Developers
Topic: Implementing a coder for the TIM2 format
Replies: 4
Views: 11633

Re: Implementing a coder for the TIM2 format

What I'm most uncertain about is the legality of all this. I suppose that if TIM is implemented, then TIM2 would have no issue, but I'd like to be sure of this. I'm no expert at licensing and copyright. If you are using this just for yourself, I don't suppose there is a legal issue. But if your ...
by Qjammer
2019-05-14T03:05:29-07:00
Forum: Developers
Topic: Implementing a coder for the TIM2 format
Replies: 4
Views: 11633

Implementing a coder for the TIM2 format

Hello everyone, Firstly, I'd like to thank all the devs for their immense work making an awesome image processing package. I've recently been into disassembling PS2 videogames. This has gone mostly alright, but PS2 games use the TIM2 format for storing images and textures. After searching the ...