Search found 5 matches
- 2011-04-11T19:52:01-07:00
- Forum: Developers
- Topic: Bug in TIFF Coder - ReadStripMethod
- Replies: 1
- Views: 4733
Bug in TIFF Coder - ReadStripMethod
There is a bug in ReadTiffImage when the method is the ReadStripMethod. The pointer to the pixels buffer is being regarded as an unsigned char, where the pixels returned from the TIFFReadRGBAStrip method are actually 32 bits each. I am hoping I have this right - if anyone could review this ...
- 2007-03-29T15:31:48-07:00
- Forum: Windows COM+ & Visual Basic
- Topic: MagickNet
- Replies: 14
- Views: 64243
Re: MagickNet
Hi ChillAxen, If you could head off to the MagickNet forum on my site ( http://midimick.com/magicknet/magickDoc.html ), and PM me with your e-mail address, I will e-mail you what I have. There will be no guarantees with it, and apparently, you will also need the C runtime dll's, but I will help you ...
- 2007-03-21T15:24:11-07:00
- Forum: Windows COM+ & Visual Basic
- Topic: MagickNet
- Replies: 14
- Views: 64243
Re: MagickNet
Hi Craig, At the moment, I am having problems with my machine at home...but as soon as I get them sorted, I will look further into this. I know I do use the coders library in the MagickNet code, which provides information about the types that are available to MagickNet. What I CAN do for you is ...
- 2007-03-19T15:07:48-07:00
- Forum: Windows COM+ & Visual Basic
- Topic: MagickNet
- Replies: 14
- Views: 64243
Re: MagickNet
What this selection is for is the C runtime libraries, and how they are linked into the ImageMagick library. A .NET DLL requires the dynamic MT runtime libraries, and thus the ImageMagick library must have them accessed the same way. If you statically link the runtimes here, then when you compile ...
- 2007-03-03T19:54:12-07:00
- Forum: Windows COM+ & Visual Basic
- Topic: MagickNet
- Replies: 14
- Views: 64243
Re: MagickNet
Hi - sorry I've taken so long to get on here, but been flat-out recently. I have just created a forum for MagickNet, so any problems can be posted there from now on. Within the next couple of hours, I will also upload the project files that I used to build the MagickNet dlls. You will probably have ...