Is there any way to tile images into a canvas while preserving their dimensions and border sizes, assuming they are all of different widths but the same height? Or is the only way to output tiled images in one file to use
Code: Select all
MagickWand *MagickMontageImage(MagickWand *wand,
const DrawingWand drawing_wand,const char *tile_geometry,
const char *thumbnail_geometry,const MontageMode mode,
const char *frame)
Can anyone point me to examples or perhaps functions that would do this task? Any help would be greatly appreciated.
Thanks,
Sargis