I'm trying to recreate this:
from this 'shop tuturial
http://photoshopfrenzy.com/?p=94
I wasn't sure how the "hard light" and "rgb curve" actions would be performed in IM.
Does anyone have the commands that would get me started?
RGB Curve .. hard light .. in im?
- fmw42
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Re: RGB Curve .. hard light .. in im?
not sure I understand all their steps correctly, but the curves part can be approximated by -level. Here is a close approximation of it in IM
convert beardman.gif \
\( -clone 0 -sharpen 0x5 \) \
\( -clone 0 -clone 1 -compose hardlight -composite -sharpen 0x5 \) \
\( -clone 1 -clone 2 -compose blend -set option:compose:args 50 -composite \) \
-delete 0-2 -modulate 100,60,100 -level 0x80% beardman_proc.gif
You can play with the parameters for -sharpen, -compose blend, -modulate (to desaturate) and -level.
convert beardman.gif \
\( -clone 0 -sharpen 0x5 \) \
\( -clone 0 -clone 1 -compose hardlight -composite -sharpen 0x5 \) \
\( -clone 1 -clone 2 -compose blend -set option:compose:args 50 -composite \) \
-delete 0-2 -modulate 100,60,100 -level 0x80% beardman_proc.gif
You can play with the parameters for -sharpen, -compose blend, -modulate (to desaturate) and -level.
Re: RGB Curve .. hard light .. in im?
Wow, that's pretty amazing likeness..
I'm not actually getting quite as good as results right now.. not sure if I'm in too early an IM version or what..
I'll have to play around with that.
I'm not actually getting quite as good as results right now.. not sure if I'm in too early an IM version or what..
I'll have to play around with that.