IM 6.6.0-4 Q16 Mac OSX Tiger
Input:
This completes successfully with negative y offsets on -roll and the tmps and final image look correct.
infile="zelda3.png"
numchannels=3
ww=`convert $infile -ping -format "%w" info:`
hh=`convert $infile -ping -format "%h" info:`
hhh=`convert xc: -format "%[fx:$numchannels*$hh]" info:`
convert zelda3.png -scale 100x300% -separate +channel \
\( -size 1x1 xc:white xc:black xc:black -append -write mpr:stripes +delete \
-size ${ww}x${hhh}! tile:mpr:stripes -write tmpA00.png \) \
\( -clone 0 -clone 3 -alpha off -compose copy_opacity -composite -write tmpA0.png \) \
\( -clone 1 -clone 3 -roll +0-1 -alpha off -compose copy_opacity -composite -write tmpA1.png \) \
\( -clone 2 -clone 3 -roll +0-2 -alpha off -compose copy_opacity -composite -write tmpA2.png \) \
-delete 0-3 -compose over -background none -flatten tmp_line.png
But I need to roll the other way and then get a segmentation fault.
infile="zelda3.png"
numchannels=3
ww=`convert $infile -ping -format "%w" info:`
hh=`convert $infile -ping -format "%h" info:`
hhh=`convert xc: -format "%[fx:$numchannels*$hh]" info:`
convert zelda3.png -scale 100x300% -separate +channel \
\( -size 1x1 xc:white xc:black xc:black -append -write mpr:stripes +delete \
-size ${ww}x${hhh}! tile:mpr:stripes -write tmpA00.png \) \
\( -clone 0 -clone 3 -alpha off -compose copy_opacity -composite -write tmpA0.png \) \
\( -clone 1 -clone 3 -roll +0+1 -alpha off -compose copy_opacity -composite -write tmpA1.png \) \
\( -clone 2 -clone 3 -roll +0+2 -alpha off -compose copy_opacity -composite -write tmpA2.png \) \
-delete 0-3 -compose over -background none -flatten tmp_line.png
Can you verify whether you get the segmentation fault? Thanks.
Fred
P.S.
When I add -debug trace, it ends with:
2010-03-10T21:14:35-08:00 0:20.040 4.070u 6.6.0 Trace convert[836]: image.c/GetImageVirtualPixelMethod/1694/Trace
tmpA00.png
2010-03-10T21:14:35-08:00 0:20.040 4.070u 6.6.0 Trace convert[836]: cache.c/GetPixelCacheVirtualMethod/2985/Trace
tmpA00.png
2010-03-10T21:14:35-08:00 0:20.040 4.070u 6.6.0 Trace convert[836]: cache-view.c/GetCacheViewVirtualPixels/709/Trace
tmpA00.png
2010-03-10T21:14:35-08:00 0:20.040 4.070u 6.6.0 Trace convert[836]: cache.c/GetVirtualPixelsFromNexus/3288/Trace
tmpA00.png
2010-03-10T21:14:35-08:00 0:20.040 4.070u 6.6.0 Trace convert[836]: cache.c/SetPixelCacheNexusPixels/5010/Trace
tmpA00.png
2010-03-10T21:14:35-08:00 0:20.040 4.070u 6.6.0 Trace convert[836]: cache.c/ReadPixelCachePixels/4754/Trace
mpr:stripes[0]
Segmentation fault
possible bug segmentation fault IM 6.6.0-4
Re: possible bug segmentation fault IM 6.6.0-4
We can reproduce the problem you posted and have a patch. Look for it in ImageMagick 6.6.0-5 Beta by sometime tomorrow. Thanks.
- fmw42
- Posts: 25562
- Joined: 2007-07-02T17:14:51-07:00
- Authentication code: 1152
- Location: Sunnyvale, California, USA
Re: possible bug segmentation fault IM 6.6.0-4
thanks very much. I thought I was going crazy with this as it works fine standalone to roll any one image.
- fmw42
- Posts: 25562
- Joined: 2007-07-02T17:14:51-07:00
- Authentication code: 1152
- Location: Sunnyvale, California, USA
Re: possible bug segmentation fault IM 6.6.0-4
Yes, this works fine now with no segmentation faultmagick wrote:We can reproduce the problem you posted and have a patch. Look for it in ImageMagick 6.6.0-5 Beta by sometime tomorrow. Thanks.