fmw42 wrote:You file is a compressed PNG of size 540 KBytes. But when read in and decompressed it goes to 12,000 x 9,000 x4(channels rgba) = 432 MBytes It took minutes to even open in Mac PREVIEW and GraphicConverter for me.
I think this depends on the cleverness and the algorithms of the programm. Today I am here on a Window system (Dektop PC with 3 GHz). For example IrfanView needs 0.9 s (874 milliseconds) to load
and show this image! (Rotating: 14 s, Saving 4 s)
Loading (decompressing) and Saving (compressing) ist NOT the problem. The time for reading and writing is OK. That works with convert. Problem ist the
rotate parameter. If I include this parameter, I wait hours with Mac OS...
My question again: What is the problem with rotate and huge images? Can someone, who understands the workings (and the memory concept) of this program, give me a concrete hint?
Just now I have tested it on a 16 CPU unix cluster:
convert uses 16 CPUs and 4 GB memory! And the time is: 30 seconds. Twice as long as on a windows system with 1 cpu and IrfanView....
Is this my fault (wrong using of convert, wrong provision of resources) or is the rotating algorithm in comparison to other tools so slow?