magick wrote:The -limit options should be the first options of your command line. Move them and try your command again (e.g. convert -limit ... image.png ...).
I tried just having -limit area 12gb at the front of the commandline, and it doesn't work. I then tried simply using -limit map 2gb, and it does allow it to create the images. However, it only uses 32MB of memory (yes, MB) and a lot of hard drive swapping. I have multiple gigapixel images (up to 20.2GP), and at this rate (using an SSD drive for swap space, BTW), it takes 4 minutes to create 100 tiles. At that rate, it would take nearly 7 hours to break up the 20.2GP image. Why can't I force it to use a reasonable amount of memory to do as much fast work as possible, and write the rest to disk?
Also, montage takes the same amount of time to do the opposite action.