-delay not setting delay on later read in GIF images.
Posted: 2010-08-18T18:19:04-07:00
Basic use of -delay failing..
This is the very very Animations Basics example
the resulting image has NO delays!
Looking further...
shows that only the FIRST image has a delay. Even though the global artifact is present to set the delay for any created/read image.
Repeating this with...
Seems to indicate that the artifact setting is only being applied to Builtin images, and not to read in GIF images.
This is the very very Animations Basics example
Code: Select all
convert -delay 100 -size 100x100 xc:SkyBlue \
-page +5+10 balloon.gif -page +35+30 medical.gif \
-page +62+50 present.gif -page +10+55 shading.gif \
-loop 0 animation.gif
Looking further...
Code: Select all
convert -delay 100 -size 100x100 xc:SkyBlue \
-page +5+10 balloon.gif -page +35+30 medical.gif \
-page +62+50 present.gif -page +10+55 shading.gif \
-loop 0 -verbose info: | grep -i - C1 delay
Code: Select all
Dispose: Undefined
Delay: 100x100
Iterations: 0
--
Artifacts:
delay: 100
loop: 0
--
Artifacts:
delay: 100
loop: 0
--
Artifacts:
delay: 100
loop: 0
--
Artifacts:
delay: 100
loop: 0
--
Artifacts:
delay: 100
loop: 0
Repeating this with...
Code: Select all
convert -delay 100 -size 100x100 xc:SkyBlue \
rose: -verbose info: | grep -i -C1 delay
Code: Select all
Dispose: Undefined
Delay: 100x100
Iterations: 0
--
Artifacts:
delay: 100
verbose: true
--
Dispose: Undefined
Delay: 100x100
Iterations: 0
--
Artifacts:
delay: 100
verbose: true