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Stack Overflow when load wmf file
Posted: 2011-01-31T08:03:48-07:00
by jstph
Sorry for the silly problem again.
I try to load a in-memory wmf image, got the stack overflow exception. I couldn't figure out which steps I missed. The exception is generated at ReadPSImage in the ps.c, and the wmf file is in the WMF fold coming with IM.
- my env: IM 6.6.7
installed GS 9.00 (x86)
sys: win2008 R2
Code: Select all
int main(int argc, char** argv)
{
MagickCoreGenesis(*argv,MagickTrue);
FILE* file = NULL;
if( fopen_s( &file, "anim0002.wmf", "rb" ) != 0)
{
printf("load file error");
exit(1);
}
fseek(file, 0, SEEK_END);
size_t length = ftell(file);
fseek(file, 0, SEEK_SET);
BYTE* databyte = new BYTE[length];
int rlength = fread(databyte, 1, length, file);
Image* image = NULL;
ImageInfo *image_info;
ExceptionInfo* exception = AcquireExceptionInfo();
image_info=AcquireImageInfo();
try
{
image = BlobToImage(image_info, databyte, length, &exception);
}
catch(...)
{
return 1;
}
delete [] databyte;
fclose(file);
if(image != NULL)
{
DestroyImage(image);
}
MagickCoreTerminus();
return 0;
}
Re: Stack Overflow when load wmf file
Posted: 2011-01-31T08:59:04-07:00
by magick
The problem could be specific to your WMF image file. Can you post a URL to anim0002.wmf so we can download it and reproduce the problem?
Re: Stack Overflow when load wmf file
Posted: 2011-01-31T09:20:37-07:00
by jstph
thank you for the quick response.
The test file is coming with ImageMagick. It locates at ImageMagick-windows\ImageMagick-6.6.7\wmf\examples\anim0002.wmf. I am not able to upload this file in this moment. I can find a place to put it later.
I have a quick question to ask. Do I need freetype library in order to load WMF file? Someone told me so, I am not sure if it will be the case.
Re: Stack Overflow when load wmf file
Posted: 2011-01-31T10:01:19-07:00
by magick
You do not need Freetype to open WMF image files.
We're Linux developers. We took your code snippet and plopped it into a Magick++ Posix threads framework with 5 workers and 5 iterations for a total of 25 near simultaneous reads of the anim0002.wmf image. We ran it about 1000 times and it did not fail once. If you want us to try it under Windows, we'll need code that we can download and compile since we're not well versed on Windows threads.
Re: Stack Overflow when load wmf file
Posted: 2011-01-31T12:40:17-07:00
by jstph
I really appreciate your help. I will try to construct a complete windows project for you to test.
Re: Stack Overflow when load wmf file
Posted: 2011-02-02T09:45:08-07:00
by jstph
magick,
I am really bad at constructing a running environment. So instead of creating a simply example, I spend some time to study IM source code. I found something I am not so sure inside the Image magic. Would you mind to clarify it for me?
When call *ReadWMFImage(const ImageInfo *image_info,ExceptionInfo *exception) in wmf.c file, I think it will decode wmf and create a temporary EPS file.
The following snippet is starting at line 213 in wmf.c
read_info=CloneImageInfo(image_info);
(void) FormatMagickString(read_info->filename,MaxTextExtent,"eps:%.1024s",
filename);
image=ReadImage(read_info,exception);
My question in here is, if I use BlobToImage, the image_info->blob will not be NULL, and it will be copy over to read_info. In that case, when call ReadPSImage(const ImageInfo *image_info,ExceptionInfo *exception), the parameter image_info->blob will be pointed to original WMF file.
Then at line 424 of ps.c, status=OpenBlob(image_info,image,ReadBinaryBlobMode,exception);
When call OpenBlob, it will check if image_info->blob is NULL or not first.
The following code is from blob.c, it starts from line 2306
if (image_info->blob != (void *) NULL)
{
if (image_info->stream != (StreamHandler) NULL)
image->blob->stream=(StreamHandler) image_info->stream;
AttachBlob(image->blob,image_info->blob,image_info->length);
return(MagickTrue);
}
From here, the reader will read it from original wmf file instead of the decoded EPS file. Then it will form an infinite loop, which cause my stack overflow.
I add two line of code to wmf.c
read_info=CloneImageInfo(image_info);
(void) FormatMagickString(read_info->filename,MaxTextExtent,"eps:%.1024s",
filename);
//******my code need to be removed******
read_info->blob = 0;
read_info->length = 0;
//***************************************
image=ReadImage(read_info,exception);
It solved my problem, and be able to load WMF image from memory.
Since I am really new to ImageMagick, I am not so sure my trace is correct or not. Please let me know.
Re: Stack Overflow when load wmf file
Posted: 2011-02-02T18:11:00-07:00
by magick
Good catch. We typically use this statement:
- SetImageInfoBlob(read_info,(void *) NULL,0);
after a clone but it was missing from the WMF coder. Thanks, we'll get the patch into ImageMagick 6.6.7-5 Beta by sometime tomorrow.
Re: Stack Overflow when load wmf file
Posted: 2011-02-03T07:28:37-07:00
by jstph
No problem. Although I only work with IM for a week or so, I really like IM and the effort your guys put in.
Thank you for the good work. I may ask more silly questions in the future, apology in advance.