possible bug converting to tga IM 6.8.8.1 Q16 Mac OSX
Posted: 2014-01-01T11:25:12-07:00
This is a follow up from viewtopic.php?f=1&t=24719
The following conversion produces a 24-bit color result rather than 8-bit color and 1-bit transparency
# create test 32-bit color png
convert rose: -fuzz 25% -transparent red -channel a -blur 0x1 +channel -depth 8 rose_tmp.png
Channel depth:
red: 8-bit
green: 8-bit
blue: 8-bit
alpha: 8-bit
convert rose_tmp.png -type palettealpha rose_tmp2.tga
Channel depth:
red: 8-bit
green: 8-bit
blue: 8-bit
It ends up 24-bit color and no alpha.
Am I doing something incorrectly?
This is a work around that does work.
convert rose_tmp.png PNG8:- | convert - rose_tmp.tga
Channel depth:
red: 8-bit
green: 8-bit
blue: 8-bit
alpha: 1-bit
The following conversion produces a 24-bit color result rather than 8-bit color and 1-bit transparency
# create test 32-bit color png
convert rose: -fuzz 25% -transparent red -channel a -blur 0x1 +channel -depth 8 rose_tmp.png
Channel depth:
red: 8-bit
green: 8-bit
blue: 8-bit
alpha: 8-bit
convert rose_tmp.png -type palettealpha rose_tmp2.tga
Channel depth:
red: 8-bit
green: 8-bit
blue: 8-bit
It ends up 24-bit color and no alpha.
Am I doing something incorrectly?
This is a work around that does work.
convert rose_tmp.png PNG8:- | convert - rose_tmp.tga
Channel depth:
red: 8-bit
green: 8-bit
blue: 8-bit
alpha: 1-bit