when trying to init an image by reading from a file location, my program crashes. Here's what I've gone in circles around:
Code: Select all
InitializeMagick("..."); // tried a few locations from the program location, to null
Image image;
image.read("..."); // crash
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Image image(Geometry(100,100),Color(255,200,0,255))); // coloured orange for testing
What might be causing this, or where might I be going wrong?
I'm using a static build (6.8.5 I think), testing on win7 (program is intended for win and mac). Not sure what else I could add that might help. Let me know if more is needed.
Cheers,
PB.