Converting svg to png without changing the pixel values
Posted: 2017-07-16T03:03:22-07:00
Hi guys,
I have been stuck in this problem for some time now. Essentially, I have a bunch of svg images. Each 'child' in the svg file has been labelled with some pixel value. Currently the number of this values is very small and everything is labelled as rgb(0.0, 0.0, 0.0), rgb(1.0, 1.0, 1.0) ... rgb(9.0, 9.0, 9.0), so essentially I have 10 different types of pixels.
Now, I want to convert these images into png format, and more importantly I need the mapping of pixel values to be 1-to-1. Essentially, all pixels that have values rgb(0.0, 0.0, 0.0) in svg files, need to have values rgb(x,x,x) in png files (or even better L(x)); rgb(1.0, 1.0, 1.0) on svg files need to be converted to rgb(y,y,y) on png files (or even better L(y)) and so on. This one to one mapping is a dealbreaker for my application, because this is essentially the ground truth for my work.
By simply writing in the console:
convert test.svg test.png
doesn't give me what I want. Checking the historgram of values, it seems that I have 248 unique values instead of 10, and that isn't good for me (despite that the vast majority of them have just a few pixels).
Does anyone know:
- if this can be done.
- how this can be done.
I've tried so far using other libraries like Python's cairosvg but that seems to work even worse. Yes, I know that svg and png are totally different formats.
Thanks!
I have been stuck in this problem for some time now. Essentially, I have a bunch of svg images. Each 'child' in the svg file has been labelled with some pixel value. Currently the number of this values is very small and everything is labelled as rgb(0.0, 0.0, 0.0), rgb(1.0, 1.0, 1.0) ... rgb(9.0, 9.0, 9.0), so essentially I have 10 different types of pixels.
Now, I want to convert these images into png format, and more importantly I need the mapping of pixel values to be 1-to-1. Essentially, all pixels that have values rgb(0.0, 0.0, 0.0) in svg files, need to have values rgb(x,x,x) in png files (or even better L(x)); rgb(1.0, 1.0, 1.0) on svg files need to be converted to rgb(y,y,y) on png files (or even better L(y)) and so on. This one to one mapping is a dealbreaker for my application, because this is essentially the ground truth for my work.
By simply writing in the console:
convert test.svg test.png
doesn't give me what I want. Checking the historgram of values, it seems that I have 248 unique values instead of 10, and that isn't good for me (despite that the vast majority of them have just a few pixels).
Does anyone know:
- if this can be done.
- how this can be done.
I've tried so far using other libraries like Python's cairosvg but that seems to work even worse. Yes, I know that svg and png are totally different formats.
Thanks!