http://graphcomp.com/opengl/downloads:
- OpenGL-0.55_04
- OpenGL-Image-0.00_02
- Load images as textures or FBOs.
- Load data for VBOs.
- Dynamically modify OpenGL frames.
- Capture/save OpenGL frames.
I've received numerous confirmations that this works on Linux and Windows (intel + nvidia); however, I haven't back from any Mac developers. I need testers for Mac (intel/ppc) and other big endian machines.
You'll need to:
- install Perl, OpenGL, and GLUT.
- build/install ImageMagick 6.3.5 beta from source.
- build/install the above POGL modules.